Bonjour,
J'ai cherché un peu partout mais je n'ai pas trouvé alors je demande un coup de main.
J'aimerais que les messages de dialogue dans un combat s'affiche en haut sachant que j'utilise le SBS Tankentai. Je trouve assez moche les messages sur les PV/HP.
Si quelqu'un trouve une solution je le remercie.
EDIT : Je dis merçi aux communauté anglaise qui on réglé mon problème. Pour les curieux modifiez le script : Window_BattleMessage par celui-çi
- Code:
-
#==============================================================================
# ** Window_BattleMessage
#------------------------------------------------------------------------------
# Message window displayed during battle. In addition to the normal message
# window functions, it also has a battle progress narration function.
#==============================================================================
class Window_BattleMessage < Window_Message
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize
super
self.openness = 255
@lines = []
refresh
end
#--------------------------------------------------------------------------
# * Dispose
#--------------------------------------------------------------------------
def dispose
super
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
super
end
#--------------------------------------------------------------------------
# * Open Window (disabled)
#--------------------------------------------------------------------------
def open
end
#--------------------------------------------------------------------------
# * Close Window (disabled)
#--------------------------------------------------------------------------
def close
end
#--------------------------------------------------------------------------
# * Set Window Background and Position (disabled)
#--------------------------------------------------------------------------
def reset_window
@background = $game_message.background
@position = $game_message.position
if @background == 0 # Normal window
self.opacity = 255
else # Dim Background and Make it Transparent
self.opacity = 0
end
case @position
when 0 # Top
self.y = 0
when 1 # Middle
self.y = 144
when 2 # Bottom
self.y = 288
end
end
#--------------------------------------------------------------------------
# * Clear
#--------------------------------------------------------------------------
def clear
@lines.clear
refresh
end
#--------------------------------------------------------------------------
# * Get Row Count
#--------------------------------------------------------------------------
def line_number
return @lines.size
end
#--------------------------------------------------------------------------
# * Go Back One Line
#--------------------------------------------------------------------------
def back_one
@lines.pop
refresh
end
#--------------------------------------------------------------------------
# * Return to Designated Line
# line_number : Line number
#--------------------------------------------------------------------------
def back_to(line_number)
while @lines.size > line_number
@lines.pop
end
refresh
end
#--------------------------------------------------------------------------
# * Add Text
# text : Text to be added
#--------------------------------------------------------------------------
def add_instant_text(text)
@lines.push(text)
refresh
end
#--------------------------------------------------------------------------
# * Replace Text
# text : Text to be replaced
# Replaces the last line with different text.
#--------------------------------------------------------------------------
def replace_instant_text(text)
@lines.pop
@lines.push(text)
refresh
end
#--------------------------------------------------------------------------
# * Get Text From Last Line
#--------------------------------------------------------------------------
def last_instant_text
return @lines[-1]
end
#--------------------------------------------------------------------------
# * Refresh
#--------------------------------------------------------------------------
def refresh
self.contents.clear
for i in 0...@lines.size
draw_line(i)
end
end
#--------------------------------------------------------------------------
# * Draw Line
# index : Line number
#--------------------------------------------------------------------------
def draw_line(index)
rect = Rect.new(0, 0, 0, 0)
rect.x += 4
rect.y += index * WLH
rect.width = contents.width - 8
rect.height = WLH
self.contents.clear_rect(rect)
self.contents.font.color = normal_color
self.contents.draw_text(rect, @lines[index])
end
end